TM Error Logger



  1. Tm Error Logger Windows 10
  2. Tm Error Logger Free
  3. Tm Error Logger Google
Tm error logger free

TM Error Logger 7.2.4
Compatible with Big Sur,
Catalina, Mojave, High Sierra and Sierra


Universal app for Intel and Apple Silicon Macs.

64-bit

Download TM Error Logger

  • ExecuteProcess(‘SYS.Logging Start’); A more complete discussion of the ExecuteProcess command can be found here. Using ASCIIOUTPUT/Logging to Debug. When troubleshooting complex Processes that use a lot of nested conditional statements, the “ASCIIOUTPUT” function helps to determine flow of the Program and further more reveal hidden issues.
  • By default the Syslog logger will send log messages to UDP port 514 using the RFC 3164 protocol. RFC 5424 protocol also can be used. In order to use UDP the Syslog service must have UDP input configured. UDP and TCP transports can be used with both RFC 3164 and RFC 5424 protocols. TLS support requires the RFC 5424 protocol.
  • On a TPM device, you experience issues with BitLocker, logging to applications using Modern Authentication or Next Generation Credentials. These messages are logged in the event logs: The Trusted Platform Module (TPM) hardware failed to execute a TPM command.

TM Error Logger is a Macintosh Time Machine error reporting program.

Checks for recent backup errors.
Sends an email notification when there is a Time Machine backup problem.

Do you get those Time Machine Error alert messages and wonder why? Would you like to find out exactly what caused the error so you can do something about it (or just ignore it)?

Run TM Error Logger after you get the Time Machine error and you will get a report showing which file or folder caused the error. Click on 'Open Problem Folder' to reveal the folder containing the problem.

TM Error Logger will poll the system log every 30 minutes looking for Time Machine Errors. You can update the window immediately by clicking 'Current Log' .

Leave TM Error Logger running 24/7 and it can send an email to you when Time Machine gets an error.

  • Show Time Machine Errors
  • Current log
  • Previous Log
  • Open problem folder
  • Launch Time Machine Prefs
  • Launch Disk Utility
  • Show list of possible errors
  • Send an Email when Time Machine gets an error

Tm Error Logger Windows 10

Run TM Error Logger after you get the Time Machine error and you will get a report showing which file or folder caused the error. Click on 'Open Problem Folder' to reveal the folder containing the problem. TM Error Logger will poll the system log every 30 minutes looking for Time Machine Errors. The fanout exchange is very simple. As you can probably guess from the name, it just broadcasts all the messages it receives to all the queues it knows. And that's exactly what we need for our logger. Listing exchanges. To list the exchanges on the server you can run the ever useful rabbitmqctl: sudo rabbitmqctl listexchanges.

Tm Error Logger Free

Sample Screenshot from TM Error Logger:

    By Rich Love

Carnation Software has been providing Macintosh terminal emulation since 1989. We specialize in terminal emulations for Wyse 50, Wyse 60, Wyse 370, ADDS Viewpoint, Esprit, Televideo 925, DEC VT100. VT220 and Prism - connecting Macs to host computers running systems such as PICK, UNIX, Linux, Windows NT / XP, uniVerse, UniData, GA, Prime, Ultimate, McDonnell Douglas, Xymox, Metropolis, Page Digital and more. Compatible with MacBook, PowerBook, TCP/IP, telnet, ssh secure shell, Ethernet, Open Transport, Serial port, Modem, Appletalk and AppleScript. Multiple sessions and OS X are supported. Our most popular terminal emulation program, MacWise was written specifically for Mac OS X.

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Tm Error Logger Google

TM Error Logger is a Macintosh Time Machine error reporting program.

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The Universal Serial Bus specification defines four transfer/endpoint types,


    Control transfers are typically used for command and status operations. They are essential to set up a USB device with all enumeration functions being performed using control transfers. They are typically bursty, random packets which are initiated by the host and use best effort delivery. The packet length of control transfers in low speed devices must be 8 bytes, high speed devices allow a packet size of 8, 16, 32 or 64 bytes and full speed devices must have a packet size of 64 bytes.

    A control transfer can have up to three stages.

    • The Setup Stage is where the request is sent. This consists of three packets. The setup token is sent first which contains the address and endpoint number. The data packet is sent next and always has a PID type of data0 and includes a setup packet which details the type of request. We detail the setup packet later. The last packet is a handshake used for acknowledging successful receipt or to indicate an error. If the function successfully receives the setup data (CRC and PID etc OK) it responds with ACK, otherwise it ignores the data and doesn’t send a handshake packet. Functions cannot issue a STALL or NAK packet in response to a setup packet.
    • The optional Data Stage consists of one or multiple IN or OUT transfers. The setup request indicates the amount of data to be transmitted in this stage. If it exceeds the maximum packet size, data will be sent in multiple transfers each being the maximum packet length except for the last packet.

      The data stage has two different scenarios depending upon the direction of data transfer.

      • IN: When the host is ready to receive control data it issues an IN Token. If the function receives the IN token with an error e.g. the PID doesn't match the inverted PID bits, then it ignores the packet. If the token was received correctly, the device can either reply with a DATA packet containing the control data to be sent, a stall packet indicating the endpoint has had a error or a NAK packet indicating to the host that the endpoint is working, but temporarily has no data to send.
      • OUT: When the host needs to send the device a control data packet, it issues an OUT token followed by a data packet containing the control data as the payload. If any part of the OUT token or data packet is corrupt then the function ignores the packet. If the function's endpoint buffer was empty and it has clocked the data into the endpoint buffer it issues an ACK informing the host it has successfully received the data. If the endpoint buffer is not empty due to processing of the previous packet, then the function returns a NAK. However if the endpoint has had a error and its halt bit has been set, it returns a STALL.

    • Status Stage reports the status of the overall request and this once again varies due to direction of transfer. Status reporting is always performed by the function.

      • IN: If the host sent IN token(s) during the data stage to receive data, then the host must acknowledge the successful recept of this data. This is done by the host sending an OUT token followed by a zero length data packet. The function can now report its status in the handshaking stage. An ACK indicates the function has completedthe command is now ready to accept another command. If an error occurred during the processing of this command, then the function will issue a STALL. However if the function is still processing, it returnsa NAK indicating to the host to repeat the status stage later.


      • OUT: If the host sent OUT token(s) during the data stage to transmit data, the function willacknowledge the successful recept of data by sending a zero length packet in response to an IN token. However ifan error occurred, it should issue a STALL or if it is still busy processing data, it should issue a NAK asking thehost to retry the status phase later.


    Now how does all this fit together? Let's say for example, the Host wants to request a device descriptor during enumeration. The packets which are sent are as follows.

    The host will send the Setup token telling the function that the following packet is a Setup packet. The Address field will hold the address of the device the host is requesting the descriptor from. The endpoint number should be zero, specifying the default pipe. The host will then send a DATA0 packet. This will have an 8 byte payload which is the Device Descriptor Request as outlined in Chapter 9 of the USB Specification. The USB function then acknowledges the setup packet has been read correctly with no errors. If the packet was received corrupt, the device just ignores this packet. The host will then resend the packet after a short delay.

    1. Setup Token

    Sync

    PID

    ADDR

    ENDP

    CRC5

    EOP

    Address & Endpoint Number

    2. Data0 Packet

    Sync

    PID

    Data0

    CRC16

    EOP

    Device Descriptor Request

    3. Ack Handshake

    Sync

    PID

    EOP

    Device Ack. Setup Packet

    The above three packets represent the first USB transaction. The USB device will now decode the 8 bytes received, and determine if it was a device descriptor request. The device will then attempt to send the Device Descriptor, which will be the next USB transaction.

    1. In Token

    Sync

    PID

    ADDR

    ENDP

    CRC5

    EOP

    Address & Endpoint Number

    2. Data1 Packet

    Sync

    PID

    Data1

    CRC16

    EOP

    First 8 Bytes of Device Descriptor

    3. Ack Handshake

    Sync

    PID

    EOP

    Host Acknowledges Packet

    1. In Token

    Sync

    PID

    ADDR

    ENDP

    CRC5

    EOP

    Address & Endpoint Number

    2. Data0 Packet

    Sync

    PID

    Data0

    CRC16

    EOP

    Last 4 bytes + Padding

    3. Ack Handshake

    Sync

    PID

    EOP

    Host Acknowledges Packet

    In this case, we assume that the maximum payload size is 8 bytes. The host sends the IN token, telling the device it can now send data for this endpoint. As the maximum packet size is 8 bytes, we must split up the 12 byte device descriptor into chunks to send. Each chunk must be 8 bytes except for the last transaction.The host acknowledges every data packet we send it.

    Once the device descriptor is sent, a status transaction follows. If the transactions were successful, the host will send a zero length packet indicating the overall transaction was successful. The function then replies to this zero length packet indicating its status.

    1. Out Token

    Sync

    PID

    ADDR

    ENDP

    CRC5

    EOP

    Address & Endpoint Number

    2. Data1 Packet

    Sync

    PID

    Data1

    CRC16

    EOP

    Zero Length Packet

    3. Ack Handshake

    Sync

    PID

    EOP

    Device Ack. Entire Transaction


    Any one who has had experience of interrupt requests on microcontrollers will know that interrupts are device generated. However under USB if a device requires the attention of the host, it must wait until the host polls it before it can report that it needs urgent attention!

      Interrupt Transfers
      • Guaranteed Latency
      • Stream Pipe - Unidirectional
      • Error detection and next period retry.

    Interrupt transfers are typically non-periodic, small device 'initiated' communicationrequiring bounded latency. An Interrupt request is queued by the device until the host polls the USB device asking for data.

    • The maximum data payload size for low-speed devices is 8 bytes.
    • Maximum data payload size for full-speed devices is 64 bytes.
    • Maximum data payload size for high-speed devices is 1024 bytes.

    The above diagram shows the format of an Interrupt IN and Interrupt OUT transaction.

    • IN: The host will periodically poll the interrupt endpoint. This rate of polling isspecified in the endpoint descriptor which is covered later. Each poll will involve the hostsending an IN Token. If the IN token is corrupt, the function ignores the packet and continues monitoring the bus for new tokens.

      If an interrupt has been queued by the device, the function will send a data packet containing data relevant to the interrupt when it receives the IN Token. Upon successful reciept at the host, the host will return an ACK. However if the data is corrupted, the host will return no status. If on the other hand an interrupt condition was not present when the host polled the interrupt endpoint with an IN token, then the function signals this state by sending a NAK. If an error has occurred on this endpoint, a STALL is sent in reply to the IN token instead.

    • OUT: When the host wants to send the device interrupt data, it issues an OUT token followed by a data packet containing the interrupt data. If any part of the OUT token or data packet is corrupt then the function ignores the packet. If the function's endpoint buffer was empty and it has clocked the data into the endpoint buffer it issues an ACK informing the host it has successfully received the data. If the endpoint buffer is not empty due to processing of a previous packet, then the function returns a NAK. However if an error occurred with the endpoint consequently and its halt bit has been set, it returns a STALL.


    Isochronous transfers occur continuously and periodically. They typically contain time sensitive information, such as an audio or video stream. If there were a delay or retry of data in an audio stream, then you would expect some erratic audio containing glitches. The beat may no longer be in sync. However if a packet or frame was dropped every now and again, it is less likely to be noticed by the listener.

      Isochronous Transfers provide
      • Guaranteed access to USB bandwidth.
      • Bounded latency.
      • Stream Pipe - Unidirectional
      • Error detection via CRC, but no retry or guarantee of delivery.
      • Full & high speed modes only.
      • No data toggling.

    The maximum size data payload is specified in the endpoint descriptor of an Isochronous Endpoint. This can be up to a maximum of 1023 bytes for a full speed device and 1024 bytes for a high speed device. As the maximum data payloadsize is going to effect the bandwidth requirements of the bus, it is wise to specify a conservative payloadsize. If you are using a large payload, it may also be to your advantage to specify a series of alternativeinterfaces with varying isochronous payload sizes. If during enumeration, the host cannot enable your preferredisochronous endpoint due to bandwidth restrictions, it has something to fall back on rather than just failingcompletely. Data being sent on an isochronous endpoint can be less than the pre-negotiated size and may vary in length from transaction to transaction.

    The above diagram shows the format of an Isochronous IN and OUT transaction. Isochronous transactionsdo not have a handshaking stage and cannot report errors or STALL/HALT conditions.


    Bulk transfers can be used for large bursty data. Such examples could include a print-job sent to a printer or an image generated from a scanner. Bulk transfers provide error correction in the form of a CRC16 field on the data payload and error detection/re-transmission mechanisms ensuring data is transmitted and received without error.

    Bulk transfers will use spare un-allocated bandwidth on the bus after all other transactions have beenallocated. If the bus is busy with isochronous and/or interrupt then bulk data may slowly trickle over the bus. As a result Bulk transfers should only be used for time insensitive communication as there is no guarantee of latency.

      Bulk Transfers
      • Used to transfer large bursty data.
      • Error detection via CRC, with guarantee of delivery.
      • No guarantee of bandwidth or minimum latency.
      • Stream Pipe - Unidirectional
      • Full & high speed modes only.

    Bulk transfers are only supported by full and high speed devices. For full speed endpoints, the maximum bulk packet size is either 8, 16, 32 or 64 bytes long. For high speed endpoints, the maximum packet sizecan be up to 512 bytes long. If the data payload falls short of the maximum packet size, it doesn't needto be padded with zeros. A bulk transfer is considered complete when it has transferred the exact amount of data requested, transferred a packet less than the maximum endpoint size, or transferred a zero-length packet.

    The above diagram shows the format of a bulk IN and OUT transaction.

    • IN: When the host is ready to receive bulk data it issues an IN Token. If the function receives the IN token with an error, it ignores the packet. If the token was received correctly, the function can either reply with a DATA packet containing the bulk data to be sent, or a stall packet indicating the endpoint has had a error or a NAK packet indicating to the host that the endpoint is working, but temporary has no data to send.

    • OUT: When the host wants to send the function a bulk data packet, it issues an OUT token followed by a data packet containing the bulk data. If any part of the OUT token or data packet is corrupt then the function ignores the packet. If the function's endpoint buffer was empty and it has clocked the data into the endpoint buffer it issues an ACK informing the host it has successfully received the data. If the endpoint buffer is not empty due to processing a previous packet, then the function returns an NAK. However if the endpoint has had an error and its halt bit has been set, it returns a STALL.

    The host is responsible for managing the bandwidth of the bus. This is done at enumeration when configuring Isochronous and Interrupt Endpoints and throughout the operation of the bus.The specification places limits on the bus, allowing no more than 90% of any frame to be allocated for periodic transfers (Interrupt and Isochronous) on a full speed bus. On high speed buses this limitation gets reduced to no more than 80% of a microframe can be allocated for periodic transfers.

    So you can quite quickly see that if you have a highly saturated bus with periodic transfers, theremaining 10% is left for control transfers and once those have been allocated, bulk transfers willget their slice of what is left.