Winamp Obs



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OBS Studio官方版是一款深受欢迎的视频直播录制软件,跟经典版的区别就是,音频分路简单,在不出错的情况下性能优于经典版。OBS Studio官方版本身内置了一些常用的插件,如窗口捕获、视频捕获设备、文本、图像、媒体源等。. OBS, winamp and snip. Posted by 4 years ago. OBS, winamp and snip. Dear, I want to add an automatic song name and title to my stream when a song. Jul 02, 2020 Looking at the layout we decided at the last minute to 180 degrees the board. So that F13-F14 is our start-stream / Start Record. F15-F16-F17 is our previous track, pause, and next track in WinAMP. Or a music player of choice! F18-F19-F20-F21 is our scene transitions within OBS.


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OBS is a free program that allows you to stream audio and video to online platforms such as Facebook, Twitch, and Youtube. To start, navigate to the OBS website and download the compatible version of OBS software for your system. How to live stream with OBS using an audio interface // Focusrite. Archive skins for the great Winamp media player, download Winamp skins for free on WinampHeritage.com.

How to Broadcast to your Shoutcast Server using Winamp?
Disclaimer: We only offer this article as help to you. We do not offer tech support for WinAmp.
There are known issues of WinAmp not being able to connect or use voice when using Windows 10 and SHOUTcast v1.
If you have Windows 10 use a plan that offers SHOUTcast v2 or Liquidsoap
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Step 1.)

Download the latest version of Winamp first (For Windows) and Download SHOUTcast DSP Plug-In For Winamp (For Windows).
Once you have installed the DSP, start Winamp, open the preferences(CTRL+P) and click on the DSP/Effects subcategory under the Plug-ins tree. Please refer to the picture below:

If you see 'Nullsoft SHOUTcast Source DSP v2.3.2' in the right panel, then you have correctly installed the SHOUTcast Broadcast DSP Plug-in.

SHOUTcast Source DSP

Step 2.)

Select the 'Output' tab at the top of your DSP window. Select 'Output 1' under the selection box, and fill in all of the following fields properly.
Address:
Here, you need to enter the server IP address: 70.35.201.123. Make sure that you put in the proper server IP, or else you will not be able to connect.
Port:
In this field, you need to enter the 'DJ encoding' port that was given to you in your welcome email. It should contain 4 numbers. Once again, this must be set properly or else you will be unable to connect. Please note: This is NOT your streaming port that listeners use to hear your stream, this port connects the DJ to the stream. This information is obtained from the DJ manager (WHMSonic) or Configuration DJ (Centova).
Password:
Last, you need to enter the encoder (source) password that was created in your DJ manager. Enter this here, and make sure there are no mistakes. If using SHOUTcast v1, the username and password can be entered in the password box together separated by a colon (:). (Common mistakes include using the copy and paste method. There is sometimes a space added during the process that will cause an invalid password error)


Step 3.)

Directory setup (streaming server display details)
Click on the 'Directory' tab right above where you entered all of the previous information.

If you'd like your server to be listed in the SHOUTcast directory, check the 'Make this server public' box, and fill in all of the information below the box in a proper manner.

Be sure to check the 'Enable Title Updates' and the two boxes that say 'Auto' in
order to show your users the title of the song that is playing.


Step 4.)

  • Encoder Settings (select streaming audio format).
  • Select the 'Encoder' tab at the top of your DSP window.
  • Make sure under the selection box, you have selected 'Encoder 1'.
  • The Encoder Type can be set to either MP3 or AAC+, our servers support both. However, If you are broadcasting in virtual games like Utherverse (RLC) and/or Second-Life, this must always be MP3.
  • MP3 audio sounds good and is compatible with just about every media player on the market. AAC+ is only compatible with Winamp and Windows Media Player (with a plugin) but sounds much better at lower qualities. Be sure to choose wisely.
  • In the Encoder Settings drop down, select the bitrate that you ordered from us (192kbps etc.), and be sure that the line you selected has 'Stereo' at the end, so individual sounds will come out of both of your listener's speakers.
  • Note: If you try streaming at a bitrate higher than what you have ordered you will not be able to stream and your account could be suspended or terminated. See Terms of Use.


Step 5.)

Input settings (select the input audio source)
Select the 'Input' tab at the top of your DSP window. Unless you have specific soundcard input settings, or want to talk on your stream, select 'Winamp' at the Input Device. As every soundcard is different and individual, we cannot give any tutorials for the Soundcard Input except to say that to use your mic and the ability to speak over the stream when live, you must select 'soundcard.'

Step 6.)

Go back to the 'Output' tab in your DSP window. Make sure 'Output 1' is selected, and then click the connect button. In the status box above the button, it should give a time and then 'Sent xxxx bytes'.

Congratulations, you have begun to stream audio!
You may now open any Winamp-compatible audio file in your player, and it will stream to our servers.

Step 7.)

Using your microphone to talk/speak while broadcasting live.

  1. Open Prefrences (CRT+P) It is always best to leave this window open during live broadcast.
  2. Select the Input Tab
  3. Change Input Device to Soundcard Input
  4. Push 'Talk' or 'Lock' to talk



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LoudMax is a Look-Ahead Brickwall Loudness Maximizer Plugin with a clean transparent sound. It is designed to retain the original character of the music as much as possible even at high compression levels.
Downloads:
VST Plugin v1.38 for Windows PC 32/64bit
AU/VST Plugins v1.38 for Mac published by PlugInGuru
AU/VST Plugins v1.38 for older Mac OS X 32/64bit (OS 10.5 - 10.14)
LADSPA Plugin v1.38 for Linux x86 32/64bit
Winamp Plugin v1.38
Additional Releases:
GUI-less VST Plugin v1.38 for Windows PC 32/64bit
Winamp Plugin v1.38 32/64bit (zipped dll)
Please note the disclaimer on the right!
Release notes v1.38:

  • The rounding behavior of the algorithm was fixed.

Main range of application:
  • Audio Mastering
  • Output Limiter/Maximizer for web radio stations

Controls:
  • One slider for threshold, one for the output level
  • Meters for input, output and gain reduction in relation to the desired threshold
  • Link: Output slider will be coupled to the threshold slider
  • ISP: Inter-sample peak detection for true peak limiting

Features:
Winamp
  • True Peak Limiting (Further information for ISP below)
  • Supported Samplerates: 2kHz - 384kHz
  • Latency: 1.25ms (+ 6 samples with ISP)
  • Look-Ahead and Attack Time: 1.25ms
  • Release Time: Automatic - depending on the input signal
  • No audible distortion
  • Possible overdrive: 740dB
  • Very low CPU usage


LoudMax is available as VST 2.4 Plugin for Windows and Mac OS X, Audio Unit Plugin for Mac OS X, LADSPA Plugin for Linux x86 and as Winamp Plugin.
A SSE2-capable CPU is necessary (Pentium 4 / AMD Athlon 64 or newer).
The Mac OS X Plugins are 'Universal Binaries' with support for Intel Mac.
The Audio Unit version was built with Symbiosis from NuEdge Development.
The version for MAC OS Catalina was created with the friendly support of the guys from PlugInGuru.
For the users of older MAC OS a legacy version is available.
The Linux Plugin has no meters since LADSPA doesn´t support a custom GUI. But it supports 5.1 surround modes. See README file in the LADSPA zip package for further informations.
The Winamp Plugin also supports 5.1 surround. Built-in stereo overdrive protection avoids distortions in a subsequent stereo downmix.
The Winamp Plugin has a simplified user interface. Only one slider for adjusting the maximum amplification. The maximum output level is 0dB.
The GUI was designed by LimeFlavour based on the idea and colorscheme of Sinkmusic.
Thanks to Hannes Druener for using his MacBook and testing.

Winamp Obs Free

Thanks to PlugInGuru for hosting the MAC files.
Inter-Sample Peak Detection:
The higher the frequency, the greater the probability that the true peak will be between two digital audio samples. These true peak overshoots can be up to 3 dB for proper band-limited audio and even much more for pathological signals. This can become a problem not only with poor D/A converters, but also with subsequent sample rate conversions, e.g. from 44.1 to 48 kHz or vice versa, and the use of audio compression such as MP3 or AAC.
For more information see the 'Tutorials' section.
When ISP is turned on, four additional samples are calculated between every two samples present. This reduces true peak overshoots for proper band-limited audio to 0.2 dB and for pathological signals to 0.5 dB.
ITU-R BS.1770: There are coefficients given in this recommendation for the calculation of inter-sample peaks. Unfortunately these coefficients do not seem to be optimal for limiters. They have a negative effect on transients and lead to high overshoots in true peak meters that use higher quality upsampling. Therefore LoudMax uses optimized coefficients that do not affect transients and reduce the overshoots to similar values with all true peak meters tested. The downside is that BS.1770 calibrated true peak meters will also detect overshoots of up to 0.2 dB with LoudMax ISP detection. So if you need to guarantee a true peak level of -1.0 dB for example, set the output level to -1.2 dB or even -1.5 dB.
Using ISP will double the CPU utilization and increase latency by 6 samples.
LoudMax changes the latency dynamically when ISP is switched. Note that most hosts do not adjust latency compensation while playing, but at the next stop/start.